STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking.
Information technology 信息技术
Through massive reading, it helps students in many ways- improved literacy, build background knowledge, stimulate thinking and analytical skills to develop higher-order thinking.
Develop students’ self-rewarding ability and encourage students to be good at discovering and appreciating others strengths and learn from it.
Online Learning 上线测评
Integrates games and plays into classroom teaching (Wulin Conference- Expert/ Master/ Senior/ Junior) to train students in asking and answering questions (self-learning), to develop their team spirit, communication skills and collaboration skills.
把游戏融入课堂教学（武林大会- 高手/师父/师兄/师弟）训练学生自己出题，自己回答 （自主学习）、团队精神、沟通能力和协作能力。